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Principal Software Engineer - Roblox Economy Platform

Roblox
NewPosted today

LOCATION

San Mateo · Onsite

EXPERIENCE

10+ Years

TYPE

FullTime

SALARY

$293.8K - $343.34K /year

SKILLS REQUIRED

Technical LeadershipBackend DevelopmentSystem Designdistributed systemsPayment Processing

Job description

Overview

Principal Software Engineer for the Virtual Economy Platform team, responsible for improving and scaling Roblox's core monetization systems, which power Robux transactions.

What you'll do

  • Lead projects with the highest economic impact and visibility.
  • Work cross-functionally and cross-organizationally with product managers, data scientists, and designers to define requirements and roadmap.
  • Drive engineering vision for highly scalable and cutting-edge solutions.
  • Develop highly scalable systems for creators to optimize their revenue within Roblox.
  • Help recruit future talent for the team.

What you'll need

  • 10+ years of experience developing and supporting highly available and large-scale backend systems in production.
  • 3+ years of experience leading large projects with 5+ engineers.
  • Bachelor's degree in Computer Science, Computer Engineering, or a similar technical field.

Nice to have

  • Experience in consumer-facing products.
  • Experience working in monetization platforms, fintech or gaming industry.

Details

  • Reports to the Virtual Economy Senior Engineering Manager.
  • Based at headquarters in San Mateo, CA. Office roles are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday.
  • Annual base salary range $293,800 to $343,340 USD, plus equity compensation and benefits for full-time employees.
  • For US-based roles only, the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

Read the full description and apply on the company’s own careers page.

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Principal Software Engineer - Roblox Economy Platform