Overview
Technical Director for an internal Netflix studio's unannounced cloud game, owning technical direction, architecture and engineering execution across projects while partnering with studio leads.
What you'll do
- Own all technical aspects of the project, from architecture and system design to development processes and technical documentation.
- Ensure the project's technical direction is scalable, sustainable, and aligned with the creative vision.
- Hire, mentor, and lead a world-class engineering team.
- Oversee technical execution across prototype, production, and live ops, and set and uphold the bar for code quality, performance, reliability, and optimization.
- Collaborate with studio leads to keep the project aligned with product strategy, and proactively drive course corrections when needed.
- Champion the integration of Netflix's cloud-gaming platform technologies.
- Identify and evaluate potential external co-development partners, ensuring technical compatibility and smooth cooperation.
- Serve as the final escalation point for engineering challenges, including deep engine-layer debugging and performance profiling.
- Continuously refine development processes, tools, and pipelines for efficiency and scalability.
- Lead by example, fostering a collaborative, inclusive, and high-performance engineering culture.
What you'll need
- 10+ years of experience developing and launching high-fidelity games.
- Recent, deep hands-on expertise in Unreal Engine 5 or Unity and C++.
- Skilled at profiling and debugging at the engine layer, including diagnosing frame time and memory issues using Unreal's tools.
- Expert in building and maintaining modular, scalable frameworks, with hands-on experience managing world partition, level streaming pipelines, asset virtualization, shader compilation, and build/cook systems.
- Proven track record optimizing CPU, GPU, and memory footprints for constrained environments, and evaluating bandwidth and latency constraints.
- Deep technical expertise across game architecture, gameplay systems, content pipelines, artist workflows, rendering, backend services, and cross-platform development (including Linux).
- Collaborates closely with art and design teams to balance visual fidelity and performance, and supports live service games through development, launch, and post-launch operations.
- Demonstrated ability to build, lead, and scale multidisciplinary engineering teams, collaborating with technical and non-technical leaders.
- Exceptional communicator, skilled at building trust and alignment across teams and stakeholders.
- Thrives in fast-paced, evolving environments, navigating change with maturity, empathy, and a bias for action.
Nice to have
- Familiarity with contemporary web technologies (JavaScript, React, etc.).
- Familiarity with cloud environments (AWS, GCP, etc.).
Details
- Location: Los Angeles preferred; will consider remote applicants willing to travel for work-related events and work a PST-oriented dev team schedule.
- Compensation: annual salary range $360,000.00 - $550,000.00, varying by location.
Read the full description and apply on the company’s own careers page.