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Senior Gameplay Programmer, Game Prototypes

Netflix
NewPosted today

LOCATION

Canada · Remote

EXPERIENCE

Not specified

TYPE

FullTime

SALARY

$140K - $250K /year

SKILLS REQUIRED

C++Unreal EngineGameplay ProgrammingPerformance OptimizationDebuggingGame DesignBlueprint Scripting

Job description

Overview

Senior Gameplay Programmer to join an in-house strategic incubation game development team, shaping the gameplay foundation of Netflix Games across a diverse set of game prototypes for the cloud streaming platform, the Netflix Game Controller (NGC), and other potential platforms.

What you'll do

  • Contribute to a rotating slate of projects spanning many genres, adapting your engineering approach to the genre, audience, and platform.
  • Own multiple complex gameplay features from prototype to polished implementation, producing well-engineered, reliable, and maintainable code.
  • Translate design intent into functional, playable systems and mechanics using Unreal Engine 5 with C++, Blueprints, Gen AI, and custom tools to validate gameplay hypotheses and find the fun fast.
  • Profile, optimize, and debug code and content to keep prototypes performant on TV via the cloud streaming platform and other targets.
  • Partner closely with designers, artists, producers, and other engineers to integrate and improve features, ensuring cohesion between design intent and execution.
  • Participate in code reviews and create documentation and functional tests for the features you build.

What you'll need

  • Proven experience prototyping and shipping two or more titles as a Gameplay Programmer/Engineer across varied genres, with a focus on excellent player experience.
  • Excellent technical knowledge in C++, optimization, math, and debugging.
  • Extensive hands-on experience in Unreal Engine 5.
  • Strong Blueprint implementation skills.
  • Strong gameplay and design sensibilities, able to partner with designers to shape systems and articulate the core elements that contribute to the "feel" and success of each genre.
  • Demonstrated ability to develop complex features and systems end-to-end, and to produce reliable, maintainable code under fast iterative timelines.
  • Thrives in a fast-moving, prototype-first environment where scope and direction evolve quickly, with exceptional adaptability to change.
  • Strong communicator who can translate complex technical ideas for other disciplines and communicates actively about the status of their tasks.
  • Broad and active engagement with games, with well-informed perspectives on the elements that contribute to an exceptional player experience.
  • Good judgement on the required quality level and technical approach for tasks ranging from quick and dirty prototypes to shippable features.
  • Commitment to task planning and timely delivery of tasks.

Details

  • Remote position based in Canada; candidates must be willing to travel for work-related events.
  • Adhere to a development team schedule oriented toward Eastern Standard Time (EST).
  • Resume required; portfolio examples welcomed.

Read the full description and apply on the company’s own careers page.

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Senior Gameplay Programmer, Game Prototypes