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Software Engineering Intern, Physics Simulation

NVIDIA
Posted this week

LOCATION

Zurich · Onsite

EXPERIENCE

Not specified

TYPE

Internship

SKILLS REQUIRED

Physics SimulationSoftware DevelopmentNumerical MethodsroboticsMachine Learning

Job description

Overview

Join NVIDIA's Physics Simulation Team as a Software Engineering Intern, working on a feature within Newton physics or building a user workflow using Newton to solve customer needs and accelerate robot learning.

What you'll do

  • Collaborate with senior robotics and simulation engineers to understand a customer need and develop a Newton core feature or a reusable workflow using Newton.
  • Take ownership of a scoped contribution from investigation through implementation and evaluation, with guidance, mentoring, and code review from experienced engineers.
  • Design experiments to demonstrate measurable improvements in correctness, physical fidelity, reliability, performance, or usability using robotics software stacks and, where appropriate, robotic hardware.
  • Use AI-assisted development tools to explore approaches, implement and debug code, and validate results.
  • Contribute tests, documentation, and maintainable software that help users get reliable simulation results and accelerate robot learning.

What you'll need

  • Pursuing an MS or PhD in Computer Science, Robotics, Physics, or a related field.
  • Strong analytical abilities, with foundations in mathematical analysis, linear algebra, numerical algorithms, and physics.
  • Strong programming skills and the ability to understand, modify, and debug an existing codebase.
  • Proficiency with AI-assisted development and coding agents, including the ability to understand, challenge, and validate generated work and explain your technical decisions.
  • Good judgment in choosing meaningful problems and defining manageable experiments, with a willingness to learn independently and adapt as requirements and priorities change.
  • Solid software engineering foundations, clear technical communication, and a willingness to take responsibility for the quality and health of the shared project.

Nice to have

  • Experience with physics engines such as Newton, PhysX, or MuJoCo, or with numerical simulation and scientific computing.
  • Hands-on experience in robotics, control, robotic manipulation, or machine learning for robotics.
  • Experience with NVIDIA's robotics software stack, such as Isaac Sim and Isaac Lab.
  • Experience with GPU programming and performance analysis using NVIDIA Warp or CUDA.
  • A project demonstrating careful experimental design, physical or numerical validation, and reusable software or research results.

Details

  • Location: Zurich, Switzerland.
  • Start: During 2027.
  • Expected duration: 6 months.
  • The specific project will be selected closer to the internship start.

Read the full description and apply on the company’s own careers page.

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Software Engineering Intern, Physics Simulation