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OOP Principles Overview
Design Patterns Overview

About this course

Java OOP & Design Patterns is a free practice course on Abekus built around 1,600+ MCQs covering the design half of Java — the SOLID principles, the interface-vs-abstract-class decision, inheritance vs composition, every Gang-of-Four pattern (Creational, Structural, Behavioral) in idiomatic Java, plus the anti-patterns and code smells reviewers flag in pull requests.

The format is one question at a time with an explanation that fires the moment you click a wrong answer. No videos, no passive reading — retrieval practice on the pattern-selection and refactoring decisions you make every day in production code. You will pick between Adapter and Decorator under pressure, recognise a Strategy pattern hidden inside a switch statement, and trace why a Singleton with mutable state is a thread-safety landmine.

Learning Series

Java Mastery

A complete Java learning track on Abekus — from language fundamentals through Collections, Streams, Functional Programming, Concurrency, JVM internals, and Interview Mastery. Free MCQ practice with instant explanations across every topic the language hinges on, designed as a progression: each course builds on the one before.

7 courses·12,771 practice MCQs·170.5h of content

What learners say

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Sushant M.

Final-year placement prep. Honest about the 18-hour commitment — this is not a weekend course. The Creational Patterns topic in particular hit hardest in interviews; got asked Factory Method vs Abstract Factory verbatim at two product-company rounds. The MCQ format made the distinctions stick better than reading the GoF book ever did.

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Sumedha D.

Took this alongside Java Fundamentals to skill up for a senior role transition. The Interfaces, Abstract Classes & Polymorphism topic with default methods and sealed types was the modern-Java refresher I needed. The 'In Practice' topic at the end with pattern-selection drills pulled it all together.

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Vaibhav P.

Solid coverage of the GoF catalogue. The Anti-patterns and Code Smells topic in particular gave me a vocabulary for the code-review feedback I had been giving without proper names. Wish there were a few more questions on the lambda-era simplifications (Strategy as a lambda, Command as a Runnable) but the 1,600+ on offer were dense and the explanations sharp.

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Anushka K.

The Behavioral Patterns I topic with Strategy vs State was the most useful for actual production work. I had been writing State machines as nested switch statements for two years and never realised there was a cleaner pattern. Refactored a 600-line order-processing class at work after Topic 8 — the diff alone was career-defining feedback.

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Harshil J.

Working Java dev at a fintech, took this before a senior backend round. The SOLID topic was the bit I had been guessing at for years — Liskov Substitution and Dependency Inversion finally clicked. Cleared the interview where the panel literally asked me to refactor a class to satisfy Open/Closed, and the framing was almost identical to the questions here.

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