Overview
Animator Intern on Zynga's game art team, contributing 3D and 2D/2.5D game animation under the guidance of senior animators.
What you'll do
- Create and support high-quality 3D animations for characters, creatures, props and gameplay elements under the guidance of senior animators.
- Work across 3D animation workflows using 3ds Max, Maya, Spine and Unity.
- Create, refine and integrate animations into Unity and support animation setup, rigs and prefabs.
- Work with character and prop rigs, keyframe animation, timing, posing and animation principles.
- Support 2D/2.5D animation requirements in Spine where needed.
- Collaborate with artists, designers, technical artists and engineers to deliver animation assets for games.
- Explore AI-assisted workflows for animation ideation, reference generation, asset preparation and creative experimentation.
- Learn and follow game art pipelines, naming conventions, optimization practices and production workflows.
- Take feedback positively and iterate on animation work to meet quality and gameplay requirements.
What you'll need
- Strong foundation in 3D animation principles, including timing, spacing, posing, weight and anticipation.
- Hands-on expertise/familiarity with 3ds Max and Maya for 3D animation.
- Strong working knowledge of Unity for animation integration and game-engine workflows.
- Working knowledge of Spine for 2D/2.5D animation workflows.
- Good understanding of character animation, rigging and keyframe-based workflows.
- Photoshop skills for basic asset preparation and supporting animation workflows.
- Basic understanding of VFX, particles, cameras and animation-related effects in Unity.
- Familiarity with game art pipelines and mobile game development.
- Interest in animation, concept art or visual storytelling, and passion for games and interactive storytelling.
- Experience with Autodesk 3ds Max / Maya / Spine & After Effects.
- Include your animation portfolio/reel in the application.
Nice to have
- Experience experimenting with generative AI tools for image, video, animation or creative ideation.
- Exposure to AI tools or AI-assisted creative workflows, with an interest in exploring how AI can improve animation workflows.
- Ability to collaborate effectively, learn quickly and work within a game production environment.
- Strong visual communication, observation and problem-solving skills.
Details
- Opening is only for students graduating in 2027.
- Internship period is 9 months, starting immediately.
- Location: Bengaluru, India.
Read the full description and apply on the company’s own careers page.