S

Playable Ads Developer

Scopely
NewPosted today

LOCATION

Bangalore · Hybrid

EXPERIENCE

3+ Years

SKILLS REQUIRED

Mobile performance optimizationC#unityGame PrototypingJavaScriptTypescriptHTML & CSS

Job description

Overview

Build interactive playable ads, prototypes and reusable creative systems for mobile User Acquisition campaigns, working across game development, creative technology, design and art.

What you'll do

  • Build interactive playable ads, prototypes and lightweight game experiences for mobile User Acquisition campaigns.
  • Translate creative briefs, game mechanics and visual concepts into engaging, responsive and production-ready playable experiences.
  • Develop playable content using Unity, C#, HTML5, JavaScript/TypeScript and relevant game frameworks.
  • Work directly with 2D and 3D assets, including characters, environments, UI, animation, VFX, lighting, materials and camera setups.
  • Adapt and optimize assets from existing game projects for lightweight playable experiences.
  • Make decisions around composition, colour, motion, pacing, interaction design and visual clarity.
  • Create onboarding flows, gameplay interactions, end cards and calls to action that communicate the core mechanic quickly.
  • Iterate on creative concepts, gameplay variations, visual treatments and performance-driven improvements.
  • Package and deliver playables for platforms and ad networks such as AppLovin, Unity Ads, Google and other relevant environments.
  • Optimize experiences for file size, loading time, memory usage, frame rate, draw calls, texture compression and responsive layouts.
  • Test and debug playables across devices, screen sizes, orientations and input methods.
  • Collaborate with Creative Strategy, User Acquisition, Production, Engineering, artists and designers.
  • Help develop reusable templates, components, workflows and tools for playable production.
  • Contribute to documentation, technical standards and best practices for playable ads and interactive creative.
  • Explore AI and automation to accelerate prototyping, asset preparation, iteration and playable production.

What you'll need

  • 3+ years of experience building interactive experiences, game prototypes, playable ads, mobile games or similar creative technology products.
  • Strong hands-on experience with Unity and C#, or an equivalent game engine and programming environment.
  • A strong artistic eye and practical understanding of visual composition, animation, color, timing, UI and interaction design.
  • Experience working directly with 2D and/or 3D game assets and integrating them into interactive experiences.
  • Understanding of mobile performance constraints, including build size, load time, memory, FPS, texture compression and asset optimization.
  • Comfort taking ownership from an initial brief through implementation, optimization, QA and final delivery.
  • Strong communication skills and the ability to collaborate effectively with technical and non-technical teams.
  • Comfort working in a fast-moving environment where ideas need to be tested and improved quickly.
  • A portfolio of playable ads, interactive prototypes, games or other relevant creative technology work.

Nice to have

  • Experience with tools or frameworks such as Cocos, Phaser, PixiJS, PlayCanvas, Godot or other relevant technologies.
  • Experience with HTML5, JavaScript or TypeScript, and an understanding of how interactive experiences run in constrained mobile environments.
  • Experience working with AppLovin, Unity Ads, Google Ads, Meta or other playable ad networks.
  • Knowledge of User Acquisition metrics such as CTR, IPM, CPI, retention and conversion.
  • Experience creating or optimizing 3D WebGL experiences.
  • Experience with Blender, Maya, Photoshop, Illustrator, After Effects, Spine or similar creative tools.
  • Knowledge of animation systems, shaders, particles, lighting, materials and post-processing.
  • Experience creating responsive UI and interaction systems for different mobile aspect ratios.
  • Experience building reusable templates, components, editor tools or export pipelines.
  • Familiarity with Node.js, build automation, Git and basic testing workflows.
  • Experience using AI tools to support code generation, prototyping, asset iteration or creative production.

Details

  • Location: Bangalore, India.
  • The role is described in the source as being based in the Barcelona office on a hybrid basis.

Read the full description and apply on the company’s own careers page.

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Playable Ads Developer