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Director of Engineering – Studio Systems

Roblox
NewPosted today

LOCATION

San Mateo · Hybrid

EXPERIENCE

15+ Years

SALARY

$399.42K - $457.97K /year

SKILLS REQUIRED

Technical LeadershipSoftware ArchitectureSystems EngineeringDeveloper ToolsC++

Job description

Overview

Lead a critical area of Roblox Studio's technical foundation as Director of Engineering for Studio Systems, accountable for the architecture, execution, and long-term evolution of core systems that power Studio's IDE and developer workflows.

What you'll do

  • Own the technical direction and delivery of major investments across Studio's core systems.
  • Lead teams working on foundational areas such as scripting, debugging, toolchain, architecture, and related developer workflows.
  • Set and uphold a high engineering quality bar for performance, reliability, maintainability, and extensibility.
  • Lead senior engineers and managers across multiple teams.
  • Drive alignment and execution across Studio, Engine, Product, Design, Infrastructure, and related partner teams.
  • Partner with executive leadership to translate long-term technical strategy into durable roadmaps and organizational plans.
  • Help shape Studio into a best-in-class development environment for both emerging creators and professional developers.
  • Contribute to the future direction of AI-assisted creation workflows where they intersect with Studio's core systems and developer experience.

What you'll need

  • 15+ years of engineering experience, including leadership of large-scale and long-lived technical systems.
  • Proven leadership through major architectural, tooling, or platform transitions.
  • Strong experience building developer tools, IDEs, editor technologies, or other sophisticated technical products.
  • Deep technical background in systems engineering, including substantial experience with C++.
  • Familiarity with creator tools and workflows, especially in game development, 3D creation, or interactive development environments.
  • Track record of delivering reliable, high-quality systems in complex production environments.
  • Strong technical judgment and the ability to communicate effectively at both deep technical and executive levels.

Nice to have

  • Experience with AI-assisted creation, intelligent tooling, or LLM-powered workflows.

Details

  • Based at the San Mateo, CA headquarters, hybrid with onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday.
  • Annual base salary range of $399,420 to $457,970 USD, plus eligibility for equity compensation and benefits.
  • For US-based roles only, the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

Read the full description and apply on the company’s own careers page.

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Director of Engineering – Studio Systems