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Senior Software Engineer, Creator Core Systems

Roblox
NewPosted today

LOCATION

San Mateo · Onsite

EXPERIENCE

7+ Years

TYPE

FullTime

SALARY

$243.29K - $295.25K /year

SKILLS REQUIRED

Backend Developmentdistributed systemsSystem DesignMicroservices ArchitectureRESTful APIs

Job description

Overview

Senior Software Engineer (Backend, Distributed Systems) on the Creator Content Team, designing and building backend services that help game creators reach the broadest audience possible.

What you'll do

  • Help build and scale large distributed systems, data processing and analysis pipelines, an access control system, and Open Cloud APIs central to all content created on Roblox.
  • Solve a variety of unique technical challenges.
  • Design, build, test and deploy services within the Roblox ecosystem with end-to-end responsibility.
  • Guide the future technical direction of the team and have impact on engineering.
  • Act as a technical bar-raiser for high code quality, architectural designs, and long-term approaches.
  • Mentor and develop fellow engineers on the team.
  • Design systems and services that are scalable and resilient.
  • Collaborate cross-functionally with engineers, product managers and other Roblox team members.

What you'll need

  • 7+ years of experience working on backend, distributed systems that are scalable and reliable.
  • Experience architecting, designing and leading implementation of mission critical applications at scale.
  • Proficiency in one or more programming languages (C#, Go, Java, C++, Python or similar).
  • Bachelor's degree (or equivalent professional experience) in Computer Science or related engineering field.
  • A creative and strategic approach to solving hard problems and envisioning ways to improve and grow system capabilities.
  • A vision for what can make a product great.
  • Ability to work well as part of a team and collaborate with all participants to develop the best solutions.
  • Willingness to share knowledge with everyone on the team.

Nice to have

  • Master's degree.

Details

  • Location: San Mateo, CA, United States (headquarters).
  • Office roles are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
  • Annual base salary range: $243,290 to $295,250 USD; actual pay depends on factors such as professional background, training, work experience, location, business needs and market demand.
  • Full-time employees are eligible for equity compensation and benefits.
  • For US-based roles only: the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

Read the full description and apply on the company’s own careers page.

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Senior Software Engineer, Creator Core Systems