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Designer, Research and Experiments

OpenAI
NewPosted yesterday

LOCATION

United States · Remote

EXPERIENCE

8+ Years

TYPE

FullTime

SKILLS REQUIRED

Graphic designInformation DesignTypographyVisual StorytellingDesign SystemsCreative Direction

Job description

Overview

Lead hands-on design for research and experimental creative work, defining visual direction, building prototypes, and carrying promising ideas through to finished work across research communications, demos, and experiences.

What you'll do

  • Partner with researchers and creative leads to define the design problem, identify the essential story, and establish a clear visual direction.
  • Translate research concepts, methods, and findings into accurate visual narratives, checking interpretations and limitations with subject-matter experts.
  • Develop concepts and prototypes for experiments, demos, and experiences, using iterative making to test and refine creative possibilities.
  • Design across web, editorial, social, film, and experiential formats, maintaining a coherent visual idea as work moves between media.
  • Build reusable graphic systems, templates, and design patterns that support research communications and make future work easier to develop.
  • Guide design contributions from collaborators, give specific feedback, and maintain a high standard of typography, composition, and information design.
  • Own design delivery for complex workstreams, align priorities with partners, and adapt scope as research findings and production requirements evolve.

What you'll need

  • 8+ years of relevant experience.
  • A portfolio demonstrating senior-level design judgment, strong conceptual thinking, and polished work that makes complex ideas understandable.
  • Experience shaping visual direction and delivering projects from early exploration through final production, with substantial hands-on contribution.
  • Strong graphic design fundamentals and experience creating flexible visual systems across digital or physical applications.
  • An experimental practice that includes prototyping, testing approaches, and learning new tools or formats as the idea requires.
  • The curiosity to understand unfamiliar research, ask precise questions, and preserve technical meaning rather than simplify it inaccurately.
  • The ability to guide collaborators, explain design decisions, synthesize feedback, and maintain momentum when a brief is still developing.

Nice to have

  • Experience with research storytelling, creative technology, interactive or experiential work, motion systems, or AI-assisted making.

Details

  • Location: US, remote.

Read the full description and apply on the company’s own careers page.

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Designer, Research and Experiments