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Senior Software Engineer - Game Engine Systems (C++)

Roblox
NewPosted today

LOCATION

San Mateo · Onsite

EXPERIENCE

4+ Years

TYPE

FullTime

SALARY

$243.29K - $295.25K /year

SKILLS REQUIRED

C++Game Engine Developmentdistributed systemsPerformance OptimizationDebugging

Job description

Overview

Senior Software Engineer on the Engine Networking team, building C++ engine sub-systems that power the Roblox game engine and every application Roblox develops.

What you'll do

  • Develop engine code in C++ for sub-systems critical to the Roblox game engine.
  • Work on sub-systems that handle data syncing between server and client, game-aware data streaming, and harmonizing resource usage across devices with varying CPU and memory capabilities.
  • Work on every application Roblox develops, from mobile phone clients to cloud-based servers.

What you'll need

  • 4+ years of experience working on deep and challenging problems in large and complex C++ codebases.
  • Comfort with system-level pointers, templates, and raw blocks of memory.
  • Experience working in the guts of game engine, or passion for learning it.
  • Experience building systems that work and keep working reliably.
  • A curiosity to learn and stay up-to-date on technology development.

Details

  • Location: San Mateo, CA, United States (headquarters).
  • Office days: onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday.
  • Employment is full-time; eligible for equity compensation and benefits.
  • Annual base salary range: $243,290 to $295,250 USD.
  • For US-based roles only: the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

Read the full description and apply on the company’s own careers page.

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Senior Software Engineer - Game Engine Systems (C++)