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Engineer - Graphics Developer

Qualcomm
Posted a month ago

LOCATION

Bangalore · Onsite

EXPERIENCE

2+ Years

SKILLS REQUIRED

C++ DevelopmentObject-Oriented DesignGraphics APIsDebuggingEmbedded Software Development

Job description

Overview

Engineer - Graphics Developer role focused on designing, developing, modifying, and validating embedded and cloud edge software and applications, including graphics-related components.

What you'll do

  • Design and develop embedded and cloud edge software and applications.
  • Modify and validate software components for product needs.
  • Collaborate with systems, hardware, architecture, test engineers, and other teams.
  • Develop and support compliant, optimized graphics drivers for Adreno GPUs.
  • Work with GPU software and hardware teams and ISVs to support graphics drivers.

What you'll need

  • 2+ years of experience with Graphics APIs such as DX11, DX12, or Vulkan.
  • Bachelor’s degree in Engineering, Information Systems, Computer Science, or a related field.
  • Strong design experience with OOPS.
  • Experience with C++ development.
  • Hands-on game development experience.
  • Debugging skills for graphics-related work.

Nice to have

  • Experience with Unreal Engine 5.
  • Experience with GPU-based rendering techniques.
  • Prior graphics driver development/support for Direct3D, Vulkan, or OpenCL standards.
  • Experience understanding the graphics rendering pipeline and APIs Inter-Op and other Multimedia IPs.
  • Performance profiling experience in DirectX/Vulkan games.

Details

  • Location: Bangalore, India.
  • Works independently with minimal supervision; decisions may affect work beyond the immediate group.

Read the full description and apply on the company’s own careers page.

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Engineer - Graphics Developer